Video Gaming Disorder 101: The Latest Behavioral Disorder
Video gaming disorder is the latest problem behavioral condition. It has been added to the latest version of the International Classification of Diseases (ICD-11) and it is believed that it will be added the next version of the DSM (DSM 5.1). Worldwide revenue for McDonalds was $22 billion in 2017. U.S. only revenue from video games in 2018 is projected to be $30 billion. This seminar will discuss research, prevention and treatment to help social workers, addiction counselors, professional counselors and anyone else interested in this latest disorder.
By attending this conference you will be able to do the following:
1.Workshop participants will be able to describe at least five specifics regarding the history of video games in North America.
2.Workshop participants will be able to list three different social problems that have been caused by video games in Asia.
3.Workshop participants will be able to list three different government and/or healthcare solutions that Asian nations have developed in order to address the social problems of gaming.
4.Workshop participants will be able to differentiate between research driven treatment and non-research driven treatment for video game addiction in North America.
5.Workshop participants will be able to list three aspects of how video games affect the brain.
6.Workshop participants will be able to describe three similar aspects of video game addiction to substance misuse disorders using the DSM 5 and the ICD-11.
7.Workshop participants will engage in a half hour group exercise where their team will work on diagnosing three different cases involving video games.
8.Workshop participants will be able to list five micro or macro therapeutic interventions that can be used in the treatment of video game addiction.
NEW DATE! June 20, 2019
Workshop hours: 9 a.m. – 4:30 p.m.
DoubleTree by Hilton, 700 Hope Road, Tinton Falls, NJ 07724
This course is approved for 6 NBCC Clock Hours (LPC, LAC, LCADC, CADC, LMFT) of continuing education (NBCC Provider #6532). NJ Social Workers: This course is approved by the Association of Social Work Boards – ASWB NJ CE Course Approval Program Provider #87 Course #2171 from 11/21/2018 to 11/21/2020. Social workers will receive the following type and number of credit(s): Clinical Social Work Practice 6.
Click Here to Register Online
Valid requests must be received in writing/email within seven (7) days of course date. Late requests for this 1 day workshop can only bring in a substitute attendee or receive credit for a future workshop date. All refunds are subject to a $15.00 processing fee. If paid by credit card, an additional $4.04 fee will be assessed to cover the cost of PayPal processing charges on credit cards. Refund requests require 2-3 weeks processing time and will be issued as a check as is our policy.
Advanced Counselor Training keeps all information private. None of your information will go out to any other vendors, marketers, or other 3rd party applications or programs. On-line sign-up is done via a secured, encrypted server and any hard copy information sent to Advanced Counselor Training is stored in a locked, secure location.
Valid grievance requests must be received in writing/email within ten days of workshop date, or can be provided in person directly after the workshop. Every attempt will be made to resolve a grievance with a complainant at the time of the grievance. Should this not be resolved, the complainant will be provided further grievance procedures to follow including contacting the Licensed Professional Counselor Committee at the Division of Consumer Affairs at (973) 504-6415, and/or contacting NBCC at (336) 547-0607, to report the nature of the unresolved grievance.
Any social worker not pleased with the complaint resolution provided by Advanced Counselor Training, LLC may appeal to the CE accrediting entity or their jurisdictional board. The State Board of Social Worker Examiners at the Division of Consumer Affairs can be reached at (973) 504-6495.
If you need any accommodations due to a disability, please contact Advanced Counselor Training, LLC upon registration to the workshop. We can be reached at 732-544-2189 or via email at firstname.lastname@example.org.
Course Completion Requirements:
All participants will have to show 100% attendance. The workshop starts at 9 a.m. Participants will have to sign in at the beginning of the workshop and sign out at the end of the workshop. All participants must complete the course evaluation and hand it in at the end of the workshop. Certificates of completion will be awarded to participants who meet all of these requirements at the end of the workshop day.
PARENTAL ADVISORY NOTICE: This Workshop Series Presenter runs a PG-13 Conference. If curse words tend to give you existential angst and/or you find them offensive… then DO NOT ATTEND!
DISCLAIMER: Management is not responsible for any virtual wounds that may occur by random curse words during this workshop presentation. Caution presenter has sharp edges. This can be a very boisterous presentation. Laughing and learning may cause professional confusion in a small percentage of users; if this has occurred previously, take immediate actions that may include not attending this conference. A good sense of humor is required in order to attend. You know your humor limitations; this presenter DOES NOT!
8:30 AM – Sign-in/Morning Coffee Station
9:00 AM – History and Market Analysis of Video Gaming (1 hour)
1. Opening remarks, introduction of speaker
2. News segments covering video game addiction in the U.S.
3. History of video games in the U.S.
4. Market Analysis
10:00 AM – Analysis of the Asian-Pacific Region (1 hour)
1. Locations: South Korea, Japan, China, Thailand
2. Topics: History, Prevalence, Treatment, Legislation, Deaths
11:00 AM – (15 Minute Morning Break)
11:15 AM – Analysis of the United States Region (1 hour)
1. Prevalence of video game addiction in the United States
2. Topics: History, Prevalence, Treatment, Legislation, Deaths
12:15 PM – Lunch (On Your Own – 1 hour)
1:15 PM – Psychological and Neurological Data on Video Gaming Addiction (1 hour)
1. Psychology of video game addiction
2. Neuroscience of video game addiction
2:15 PM – (15 Minute Afternoon Break)
2:30 PM – DSM 5 and ICD 11 diagnosis (1 hour)
1. ICD 11 Diagnostic Criteria
2. Current DSM 5 classification and diagnostic criteria
3. DSM 5.1 Implications and potential timeline
4. Interactive Group Exercise regarding Diagnosing (using ICD 11 criteria set)
3:30 PM – Future Implications and Community Recommendations – (1 hour)
1. Future implications of treatment for this new addiction.
2. Specific recommendations for parents, teachers, therapists and doctors
4:30 PM – Question/Answer Period, Attendee Sign-out, Certificate of Completion Dissemination
6 Hour Video Game Addiction 101: The Latest Behavioral Disorder
$129 Early Registration per workshop day (by 06/06/19)
$150 Late Registration per workshop day (from 06/07/19 – 06/18/19)
Frequently Asked Questions
1) Is this course approved for LCSWs, LSWs, LPCs, LACs, LCADCs, CADCs and/or LFMTs?
This course is approved for 6 NBCC Clock Hours (LPC, LAC, LCADC, CADC, LMFT) of continuing education (NBCC Provider #6532). NJ Social Workers: This course is approved by the Association of Social Work Boards – ASWB NJ CE Course Approval Program Provider #87 Course #2171 from 11/21/2018 to 11/21/2020. Social workers will receive the following type and number of credit(s): Clinical Social Work Practice 6
2) Will this workshop only be held in Tinton Falls?
Currently yes. We are holding this in central NJ to allow as many people as possible to have access to this workshop.